A compiler typically generates executable C++ software code.
A software known as a compiler converts code written in one programming language into another that is (more) directly executable by a computer. Compilation is the process of converting code using a compiler.
The way that C++ compiles is an inheritance from that language's "father," C. The four main phases of C++ compilation are listed below:
1. The C++ preprocessor creates macro code, substitutes symbolic constants declared with #define with their values, and inserts the content of any included header files into the source code file.
2. The C++ preprocessor's enlarged source code file is converted into platform-appropriate assembly language.
3. The compiler converts the assembly code it produces into the proper platform-specific object code.
4. To create an executable file, the object code file created by the assembler is linked with the object code files for any library functions.
Remember that not all generated code is linked together to make a finished programme. Typically, this "linked" code may also be packaged in a way that other applications can utilise it. C++ programmers refer to this "bundle of packed, useable code" as a library.
A lot of C++ compilers allow you to easily combine or separate particular compilation steps for more thorough examination. Although many C++ programmers will employ various tools, each one will typically adhere to this standardised method when it comes to the creation of a programme.
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